Advanced Mechanics

The advanced mechanics section rule statistics interacting with dice rolls and other forms of success probability margins.

If you've read the Basic Mechanics section, you may have noticed that AdVarTa has a great effort to reduce the effect of randomness for the sake of roleplaying. Because of it, two very important concepts are the difficulty level and failure rating, that rule most of the dice rolls, excluding only 'blind luck' tests (like some games or such).

In AdVarTa, the success for challenges is always the lowest number. Logically, the higher the roll of this dice, the worse the failure.

Getting Started (again)
When working on a challenge, you have to decide its difficulty so you can set the dice size.

Table: Difficulty Level and Dice Size
And now, for tests and rolls using 2 or more die, a table for how to define if something ended in failure and the gravity of it.